Selected case studies
NuvAI — A Well-Behaved AI for Human Agents
Human-first UX for an AI that helps human real-estate agents manage and qualify leads — the disclosure gate, pacing controls, and human-handoff architecture that determine whether people can trust an AI acting on their behalf. Built on Claude + n8n; voice is an optional layer under evaluation, not the point.
Disclosure design · Pacing as respect · Handoff UX · EU AI Act aligned
Community Ride
A trust-first carpooling experience for Torino — community vouches and route-overlap matching. Designed end-to-end in Figma as a high-fidelity bilingual prototype with a full design system.
33 screens · 28 components · 61 design tokens · 5 tested flows
Voice Agent Behavior Lab
An independent research practice investigating disclosure design, pacing as consent, and human handoff architecture across voice agent interactions — behavioral science instruments for understanding when and why users trust an AI voice.
Disclosure patterns · Trust dynamics · Handoff architecture
BaseLine
Explainable anomaly triage for rail maintenance engineers — closing the gap between when a track defect is detectable and when a human can act on it. Designed around the 2022 Adamuz accident. Full interactive prototype built in Figma Make.
Full interactive prototype · Figma Make · Rail safety
JAY — Quests & Astral
Two live consciousness experiences built in Three.js. Quests: a breath-driven world where you embody a shape-shifting traveler who levitates and awakens chakras. Astral: a camera/mic-gated journey that raises one ethics question — what does trustworthy embodied AI look like in the build, not the policy?
Built in Three.js · 2 live experiences · Camera & mic gated
Sol OS
A dual-product climate intelligence platform for Barcelona — Sol Planner for city planners running intervention simulations, and Ruta Fresca for residents navigating urban heat safely.
Concept · Research prototype · Not yet piloted
More projects
Earlier and adjacent work — bootcamp projects, concept explorations, and research instruments.
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BaseLine
Explainable anomaly triage for rail maintenance engineers — designed to close the gap between when a track defect is detectable and when someone can act on it. Built in response to the 2022 Adamuz accident.
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ThroughLine
A continuity layer for people navigating fragmented institutional systems — immigration, healthcare, benefits — so they don't have to re-tell their story at every doorway. Concept framework + shipped bilingual prototype.
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Soft Landing
Humane closure for support relationships — therapy, coaching, care tools — designed for the dignified ending the industry's retention playbook refuses to provide. Anti-retention, by design.
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Edge
Activation support for executive-function-strained minds — widgets-first, anti-shame, no productivity moralizing. Designed for the gap between knowing what to do and being able to begin it.
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Voice Agent Behavior Lab
An independent design research practice for voice and conversational AI UX — industry-agnostic, built in Pencil. Investigating disclosure design, pacing as consent, and human handoff architecture across voice agent interactions.
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JAY — Quests & Astral
Two live consciousness experiences built in Three.js — experimental interaction research into embodied AI, breath-driven navigation, and the ethics of camera/mic-gated interfaces. What does trustworthy embodied AI look like in the build, not the policy?
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Press-Sense
A generative ambient environment — nine atmospheric modes, continuous state, and a presence system that makes the room feel alive without making it feel intelligent. Built as a React implementation with two full design-review cycles.
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EOS — Execution Operating System
A personal operating system that orchestrates a coordinated set of specialized AI agents — designed, built, and operated daily across research, product design, execution, and AI orchestration, with a behavioral governance layer and human override conditions.
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MARVIS
An AI-assisted workspace I designed to coordinate research, product design, planning, and execution. Instead of using disconnected tools, it brings everything into one environment where AI helps organize information, generate insights, and accelerate complex projects while keeping me in control of decisions.
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Solace
A circadian health product built around natural light — a field guide to the environments you move through and how the light in them shapes your day. Solo PereX product, in development.
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TribALL
A community discovery and reconnection platform — find communities, reconnect with ones you've drifted from, and stay grounded across platforms. Built around the insight that belonging should survive the disruptions of a human life.
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ProteGO
Dashboard hierarchy redesign, gamification legibility, and a 5-step AR camera capture flow for an environmental community platform. Shipped to MVP. Full case study under NDA.
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Nexo
An expat wellbeing platform — cross-platform social aggregation, location-based event discovery, and a dedicated mental health layer. Designed to turn the loneliness of relocation into connection and belonging.
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InShore
A health insurance app for international expats — designed to make finding and managing coverage in a new country clear and stress-free. Full mobile product design: onboarding, insurance discovery, policy management, claims, and a complete brand system.
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Fit'sMe — Fitness & Lifestyle App
End-to-end product design for a fitness and lifestyle app built around people who work out at home, track sleep, and want community without a gym. Secondary research, empathy mapping, personas, hi-fi prototype, and remote moderated usability testing.
Human-science background. AI-native practice.
I study how people actually work — with systems, with each other, with technology — and then design clear, humane interfaces around what I find. My background runs anthropology, embodied facilitation, and audio production into a design and product practice that has been AI-native from the start.
I think in journeys, not screens. I keep ethics and user agency at the front as interfaces become AI-driven. Four languages (EN / ES / IT / PT). Splits time between New York and Barcelona — available remotely from either location, open to US and EU markets.
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